Kaion Tale Wiki
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{{Infobox
[[file:NaruNecromancer.gif|right|frame|Naru Necromancer<br>''Dps, Support'']]
 
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| name = Necromancer
The Naru Necromancer is the spiritual guide of his tribe. They found a path in the mystical realm. These voracious spellcasters summon mystical minions to fight beside them and are experts sorcerers that can destroy anyone who stands in their way.
 
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| image = NaruNecromancer.gif
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| race = Naru
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| combat = Melee
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| role = DPS
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}}
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The '''[[Naru]] Necromancer''' is one of the playable classes. It is focused on melee combat and summoning.
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<br><br><br><br>
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== Lore ==
 
[[File:portraitnecromancer.png|left|A Naru Necromancer|frameless|202x202px]]The [[Naru]]Necromancer is the spiritual guide of his tribe. They have found a path in the mystical realm. These voracious spellcasters summon mystical minions to fight beside them and are experts sorcerers that can destroy anyone who stands in their way. The most important Necromancer is [[Malgur]], who is [[King Mango]]'s most trusted advisor and head Necromancer of the [[Naru]] tribe.
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<br><br><br><br><br><br><br>
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== Combat ==
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The [[Naru]] Necromancer has a very particular cobat style. He can use melee range to cast poisons and stab his enemies, or he can summon minions to assist him at long range. He is a very versatile class and his minions can be very useful in high level parties.
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== Stats ==
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Starting stats for the Naru Necromancer are listed below:
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{| class="wikitable"
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!colspan="8"|Starting Stats
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|-
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|rowspan="2"|Necromancer
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|Health Points
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|Base Damage
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|Attack Speed (seconds)
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|-
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|120
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|11
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|2
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|}
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== Abilities ==
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The Necromancer's abilities are very different and offer many distinct play styles.
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===Dagger Attack===
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Stab an enemy with your dagger dealing damage for an amount equal to: '''Damage: 11 + 11 * 0.2 * Power'''
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{{ability
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|title = Dagger Attack
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|image = skillnecro01.png
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|text = Stab an enemy with your dagger
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}}
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===Poison Cloud===
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Cast a cloud of dark poisons dealing damage to all enemies for an amount equal to '''Damage: 6 + 6 * 0.2 * Power''' and a periodic damage equal to '''Damage: 2 + 2 * 0.2 * Power''' for 3 seconds
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{{ability
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|title = Poison Cloud
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|image = skillnecro02.png
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|text = Cast a cloud of poison dealing damage and poisoning all enemies nearby
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}}
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===Ancient Spirits===
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Summon 2 ancient spirits to aid you: Nizgul (melee) and Nazgul (range). Nizgul has HP equal to '''HP: 0.6 * MaxHP''' and Nazgul has HP equal to '''HP: 0.4 * MaxHP''. Nizgul deals melee damage to all enemies of '''Damage: 0.2 * Power''' and Nazgul deals range damage of '''Damage: 0.6 * Power''. If Nizgul hits an enemy it will be slowed for 0.55 movement speed for 1.5 seconds.
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{{ability
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|title = Ancient Spirits
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|image = skillnecro03.png
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|text = Throw your shield dealing damage and stunning an enemy
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}}
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===Upcoming Ultimate Skill: Summon Golem===
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To Be Announced. Post Ideas on Reddit.
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[[Category:Naru]]
 
[[Category:Naru]]

Revision as of 02:07, 30 October 2016

Necromancer
NaruNecromancer
Race
Naru
Combat
Melee
Role
DPS

The Naru Necromancer is one of the playable classes. It is focused on melee combat and summoning.



Lore

The NaruNecromancer is the spiritual guide of his tribe. They have found a path in the mystical realm. These voracious spellcasters summon mystical minions to fight beside them and are experts sorcerers that can destroy anyone who stands in their way. The most important Necromancer is Malgur, who is King Mango's most trusted advisor and head Necromancer of the Naru tribe.








Combat

The Naru Necromancer has a very particular cobat style. He can use melee range to cast poisons and stab his enemies, or he can summon minions to assist him at long range. He is a very versatile class and his minions can be very useful in high level parties.


Stats

Starting stats for the Naru Necromancer are listed below:

Starting Stats
Necromancer Health Points Base Damage Attack Speed (seconds)
120 11 2

Abilities

The Necromancer's abilities are very different and offer many distinct play styles.

Dagger Attack

Stab an enemy with your dagger dealing damage for an amount equal to: Damage: 11 + 11 * 0.2 * Power

Dagger Attack
Skillnecro01
Stab an enemy with your dagger


Poison Cloud

Cast a cloud of dark poisons dealing damage to all enemies for an amount equal to Damage: 6 + 6 * 0.2 * Power and a periodic damage equal to Damage: 2 + 2 * 0.2 * Power for 3 seconds

Poison Cloud
Skillnecro02
Cast a cloud of poison dealing damage and poisoning all enemies nearby


Ancient Spirits

Summon 2 ancient spirits to aid you: Nizgul (melee) and Nazgul (range). Nizgul has HP equal to HP: 0.6 * MaxHP and Nazgul has HP equal to HP: 0.4 * MaxHP. Nizgul deals melee damage to all enemies of Damage: 0.2 * Power and Nazgul deals range damage of Damage: 0.6 * Power. If Nizgul hits an enemy it will be slowed for 0.55 movement speed for 1.5 seconds.

Ancient Spirits
Skillnecro03
Throw your shield dealing damage and stunning an enemy

Upcoming Ultimate Skill: Summon Golem

To Be Announced. Post Ideas on Reddit.