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+ | The '''[[Naru]] Pikeman''' is one of the most true damage class in game. It is an assassin class focused in one vs one combat. |
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⚫ | |||
+ | The Naru Pikeman's are a community of thieves and mercenaries that lives in the deserts of the World of Kaion Tale. Their gain his living doing dirty works by charge being well rewarded. |
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+ | With the advance of Shimano´s forces, Naru civilization come to them to do an alliance and stop this evil corruption. What will be the price for this work this time? |
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+ | [[File:Pikeman.gif]] |
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⚫ | |||
+ | ==Combat== |
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− | |||
+ | The '''[[Naru]] Pikeman''' is an assassin class. You can hunt enemies with hide ability, avoiding him to attack and doing great damage. |
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+ | ==Stats == |
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+ | Starting stats for the Naru Pikeman are listed below: |
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+ | {| class="wikitable" |
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+ | ! colspan="8" |Starting Stats |
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+ | |- |
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+ | | rowspan="2" | Sorcerer |
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+ | |Health Points |
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+ | |Base Damage |
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+ | |Attack Speed (seconds) |
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+ | |- |
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+ | |115 |
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+ | |14 |
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+ | |1.5 |
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+ | |} |
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== Abilities == |
== Abilities == |
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⚫ | |||
=== Twister === |
=== Twister === |
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− | Scythe spin that damages nearby enemies. |
+ | {{Ability|title=Twister|text=Scythe spin that damages nearby enemies|image=Twister pikeman skill01.png}}'''DMG: 14 + * 0.2 * PP * 14 // CD: 1.5 // RAD: 12'''<br />'''Bonus with vanish:''' |
+ | '''- DMG: (14 + * 0.2 * PP * 14)*1.15''' |
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+ | '''- BLEED: (14*0.25) + * 0.2 * PP * (14*0.25) // PER: .hits=5 .int=1s // DUR: 5''' |
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− | {{Ability|title=Twister|text=Scythe spin that damages nearby enemies|image=Twister pikeman skill01.png}}<br /> |
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+ | '''- SLOW: .suc=100% .perc=35% .dur=2s''' |
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+ | |||
+ | '''- LIFESTEAL: 25% of DMG done per target''' |
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+ | |||
⚫ | |||
=== Vanish === |
=== Vanish === |
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− | Vanish at the shadows from enemies. Next attack do more damage, slow speed, life steal and cause bleed. Your speed will be increased. |
+ | {{Ability|title=Vanish|text=Vanish at the shadows from enemies. Next attack do more damage, slow speed, life steal and cause bleed. Your speed will be increased.|image=Buttonpikemanskill02.png}}'''CD: 12s''' |
+ | |||
− | <br />{{Ability|title=Vanish|text=Vanish at the shadows from enemies. Next attack do more damage, slow speed, life steal and cause bleed. Your speed will be increased.|image=Buttonpikemanskill02.png}}<br /> |
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+ | '''- Hide from enemies''' |
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+ | |||
+ | '''- SPEED: .inc 35% // 3.5s'''<br /> |
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+ | |||
+ | <br /> |
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=== Chain Lancer === |
=== Chain Lancer === |
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− | Frenezy of scythe hits that cause double damage for enemies with 25% hp or lower. |
+ | {{Ability|title=Chain Lancer|text=Frenezy of scythe hits that cause double damage for enemies with 25% hp or lower.|image=Buttonpikemanskill03.png}}'''DMG: 25 + * 0.2 * PP * 25 // CD: 14s // RAD: 24'''<br />'''Double Dmg if target HP below 20%''' |
− | <br />{{Ability|title=Chain Lancer|text=Frenezy of scythe hits that cause double damage for enemies with 25% hp or lower.|image=Buttonpikemanskill03.png}}<br /> |
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+ | '''Bonus with vanish:''' |
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+ | |||
+ | '''- DMG: (14 + * 0.2 * PP * 14)*1.15''' |
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+ | |||
+ | '''- BLEED: (25*0.25) + * 0.2 * PP * (25*0.25) // PER: .hits=5 .int=1s // DUR: 5''' |
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+ | |||
+ | '''- SLOW: .suc=100% .perc=35% .dur=2s''' |
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+ | |||
+ | '''- LIFESTEAL: 25% of DMG done per target'''<br /> |
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+ | <br /> |
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=== Death in Silence === |
=== Death in Silence === |
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− | Unleash the power of the scythe on the ground, dealing damage to nearby enemies, avoiding their attack and reducing their armor. |
+ | {{Ability|title=Death in Silence|text=Unleash the power of the scythe on the ground, dealing damage to nearby enemies, avoiding their attack and reducing their armor.|image=Buttonpikemanskill04.png}}'''DMG: 40 + * 0.2 * PP * 40 // CD: 45s // RAD: 24''' |
+ | |||
− | <br />{{Ability|title=Death in Silence|text=Unleash the power of the scythe on the ground, dealing damage to nearby enemies, avoiding their attack and reducing their armor.|image=Buttonpikemanskill04.png}} |
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+ | '''SILENCE: 2.5s''' |
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+ | |||
+ | '''Bonus with vanish:''' |
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+ | |||
+ | '''- DMG: (40 + * 0.2 * PP * 40)*1.15''' |
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+ | |||
+ | '''- BLEED: (40*0.25) + * 0.2 * PP * (40*0.25) // PER: .hits=5 .int=1s // DUR: 5''' |
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+ | |||
+ | '''- SLOW: .suc=100% .perc=35% .dur=2s''' |
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+ | |||
+ | '''- LIFESTEAL: 25% of DMG done per target''' |
Revision as of 20:00, 15 June 2021
The Naru Pikeman is one of the most true damage class in game. It is an assassin class focused in one vs one combat.
The Naru Pikeman's are a community of thieves and mercenaries that lives in the deserts of the World of Kaion Tale. Their gain his living doing dirty works by charge being well rewarded.
With the advance of Shimano´s forces, Naru civilization come to them to do an alliance and stop this evil corruption. What will be the price for this work this time?
Combat
The Naru Pikeman is an assassin class. You can hunt enemies with hide ability, avoiding him to attack and doing great damage.
Stats
Starting stats for the Naru Pikeman are listed below:
Starting Stats | |||||||
---|---|---|---|---|---|---|---|
Sorcerer | Health Points | Base Damage | Attack Speed (seconds) | ||||
115 | 14 | 1.5 |
Abilities
Twister
DMG: 14 + * 0.2 * PP * 14 // CD: 1.5 // RAD: 12
Bonus with vanish:
- DMG: (14 + * 0.2 * PP * 14)*1.15
- BLEED: (14*0.25) + * 0.2 * PP * (14*0.25) // PER: .hits=5 .int=1s // DUR: 5
- SLOW: .suc=100% .perc=35% .dur=2s
- LIFESTEAL: 25% of DMG done per target
Vanish
Vanish |
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Vanish at the shadows from enemies. Next attack do more damage, slow speed, life steal and cause bleed. Your speed will be increased. |
CD: 12s
- Hide from enemies
- SPEED: .inc 35% // 3.5s
Chain Lancer
DMG: 25 + * 0.2 * PP * 25 // CD: 14s // RAD: 24
Double Dmg if target HP below 20%
Bonus with vanish:
- DMG: (14 + * 0.2 * PP * 14)*1.15
- BLEED: (25*0.25) + * 0.2 * PP * (25*0.25) // PER: .hits=5 .int=1s // DUR: 5
- SLOW: .suc=100% .perc=35% .dur=2s
- LIFESTEAL: 25% of DMG done per target
Death in Silence
Death in Silence |
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Unleash the power of the scythe on the ground, dealing damage to nearby enemies, avoiding their attack and reducing their armor. |
DMG: 40 + * 0.2 * PP * 40 // CD: 45s // RAD: 24
SILENCE: 2.5s
Bonus with vanish:
- DMG: (40 + * 0.2 * PP * 40)*1.15
- BLEED: (40*0.25) + * 0.2 * PP * (40*0.25) // PER: .hits=5 .int=1s // DUR: 5
- SLOW: .suc=100% .perc=35% .dur=2s
- LIFESTEAL: 25% of DMG done per target